DH RPG - Fine Temperance(1) + Ferrox Underhive Arc (2)

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guardsman001
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Re: DH RPG - Game Play Thread.

Post by guardsman001 » Sat Jun 05, 2010 9:18 pm

Lucious will begin to examine the creatures more in depth
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Wayne S
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Re: DH RPG - Game Play Thread.

Post by Wayne S » Wed Jun 09, 2010 10:09 pm

Lucius squats near the foul remains of the creatures. He removes a telescoping probe from his pouch and pokes the soggy flesh a bit. Kron stands behind him watching.

The meat is vat grown, genetically engineered, although using none of the techniques known to the Mechanicus. The humanoid creature is a highly bio tech augmented human of indeterminable age and gender. The human was probably some sort of symbiotic pilot. The entire pile reeks of daemon technologies and the stink of the warp.

Lazerus, Stig and the last remaining arbiters search through the wreckage in the warehouse. They find only damaged crates filled with fiber-mold bowls and plates, bags of worthless cloth and rags, and other uninteresting items.

Sila creeps to the edge of the rooftop and peers over into the street below. Nothing is moving down there as far as she can see. The upward slope of the city prevents her from seeing very far. The cold winds pick up whipping at her robes and shaking the lantern lines violently.

Suddenly a great roar comes from deeper within the winding streets of the city followed by a chaotic series of gunshots and other sounds of conflict.
Blut für den Blutgott!

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guardsman001
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Re: DH RPG - Game Play Thread.

Post by guardsman001 » Thu Jun 10, 2010 12:17 am

Lucious will ask for these remains to be purged, then walk towards the fighting
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Re: DH RPG - Game Play Thread.

Post by johngoblin » Thu Jun 10, 2010 1:31 am

Sila will wait for the team to emerge from the building and then pace them on the roofs as best as she can.

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Re: DH RPG - Game Play Thread.

Post by ImperialServant » Thu Jun 10, 2010 7:23 am

"Let's move everyone!" Lazerus will yell as he and stig start moving towards the sound of the gunfire quickly.

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Wayne S
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Re: DH RPG - Game Play Thread.

Post by Wayne S » Wed Jun 16, 2010 3:36 pm

Lazerus and Stig followed closely by Marx and Vachter, run out into the street heading towards the sounds of battle.

Lucius points at the meaty ruins at his feet and calls after them, "These Emperor-Damned remains need to be purged!"

Kron walks up. He looks at Lucius, then at the remains, then back at Lucius.

Kron walks out the door.

Lucius shrugs and follows.

Sila trys to keep up with the team on the ground. But crawling over rickety roof tops and steep shingled inclines is not so simple. She avoids falling to her death, so far, but she is making poor time.

Stig and Lazerus crest a hilltop and the city opens up before them. It is much larger than it appeared from the lake side. The streets continue on down at a gentle slope, with shabby shops and grimy hab shacks piled up all along them. Off in the distance the city ends pressed up against the edge of the hive dome. A great hole has been quarried out of the domes side and you can see the rockrete from the dome has been used to build most of the town. A cold wind blows in through the gaping hole and you realize the dome has been breached and the great hole leads to the planets exterior.

More shots ring out and you see a series of muzzle flashes from a open plaza half way down the hill side. A massive shadowy form is lurching about there and another great roar echoes up the slopes.
Blut für den Blutgott!

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Re: DH RPG - Game Play Thread.

Post by ImperialServant » Wed Jun 16, 2010 5:27 pm

"Reload and follow me!" Lazerus bellows as he and Stig remove their clips and load fresh ones, stowing the partials in the sack.

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guardsman001
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Re: DH RPG - Game Play Thread.

Post by guardsman001 » Wed Jun 16, 2010 8:44 pm

Lucious strolling along towards the gunshots stops to listen for a second, listening and recording the shots and sounds, and running them through his internal cognator.. he deduces that there are 12 lasguns shooting simultaneity, along with 2 bolt guns, and smaller caliber handheld firearms, sifting through the sounds he can also hear the clanking of metal as if close combat is occurring...

it seams as tho all hell is breaking out, Lucious then smiles and continues to walk towards the carnage... thinking of the effects of the Bolt rounds and las shots to there victims...

he mutters under his breath "It will be exquisite"
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Re: DH RPG - Game Play Thread.

Post by johngoblin » Sat Jun 19, 2010 11:36 pm

Sila will continue on her path. If it becomes too cumbersome, she'll make her way down, but pace the group from a distance, so as to approach the tumult up ahead from a slightly different angle.

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Wayne S
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Re: DH RPG - Game Play Thread.

Post by Wayne S » Thu Jun 24, 2010 9:53 am

As the team moves stealthily along the crooked streets, Sila creeps along the roof tops. Once she leaves the lower warehouse district the taller buildings of the upper city are linked by numerous rope bridges and improvised cat walks all hung with orange glowing lanterns and glow globes, which greatly increases her mobility. She is soon able to over take the team and scout ahead.

Sila creeps to the very edge of the corpse strewn plaza where a raging battle is underway. Numerous persons swathed head to toe in dusty bundles of rags, faces goggled and hooded, are rapid firing auto guns from whatever covered positions they can find. The focus of their fire is another great daemonic beast. Standing in the center of the plaza on great mechanical spider legs, a combat servitor of the dark mechanicus sweeps it's attackers with twin linked heavy bolter fire. It's upper torso is that of a man, grown huge with grafted slabs of muscle and imbued with power of the blackest sorceries. It's head is a hammered iron mask, it's face the image of a snarling daemon beast. It's arms are cybernetic weapons systems. The heavy bolters on the right and a massive breaching drill on the left. Bleeding symbols cut into it's flesh writhe profanely forcing Sila to look away, her mind forced full of throbbing blasphemies.

The team infiltrates down a side alley and stops short at it's head. Taking up positions of limited cover behind an abandoned cart and within nearby doorways.
Last edited by Wayne S on Fri Jun 25, 2010 11:19 am, edited 1 time in total.
Blut für den Blutgott!

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